This model was made in Zbrush, Uv unwrapped in Maya, textured in substance painter, and rendred in Marmoset Toolbag. This was made for real time art.
-You will recieve high poly sculpt, decimated model, and zbrush tool.
-You also get the texture maps for the prop
-Decimated model is fully uv'd and textured (high poly sculpt is not)
-Textures are split into groups:Chair - Blue, Metal, WhiteTable - Base, Top
Formats
-FBX -OBJ -ZTool -Maya
All Textures are PNG format with size resolution:
4098 x 4098 p