Transformations are At 0.0.0 (scene origin)
Textures : 4096x4096
- T _Bench _01 _Base _Color
- T _Bench _01 _Opacity Mask
- T _Bench _01 _Mixed _AO
- T _Bench _01 _Roughness
- T _Bench _01 _Normal _DirectX
- T _Bench _01 _Metallic
- T _Bench _01 _Height
- T _Bench _01 _Normal
Low Poly Bench 3d Model
If You need any assist about my models Like:Custom/Additional Marks and Logo(at no cost)) Textures and Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and ... feel free :)