
Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. The model features an ornate clock face with vintage aesthetics, delicate mechanical details, and a refined design, making it ideal for historical simulations, high-end visualization, and antique-themed environments. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs, and all textures are 4096*4096 in size. If you like this model, please leave a comment and give it a thumbs up!