robinson17
Cool work....
Subd ready wooden floor pattern, tileable geometry (smooth before rendering or use subdivision)you can use this to easily populate large areas of env or interior scenes.very large areas can be improved even more with a pattern mask or several versions of wood texturetop and bottom uvs are separated for easy manipulation.24 unique modeled planksoffset is by 10 unitsscale is not real world, size is about 10cm but you can scale to whatever you want.uvs non overlap udim style, top and bottom.formats: obj fbx and maya scene (any maya)