3d model of a stylized magical kettle made in Blender. High poly version made in ZBrush, textures baked in Substance Painter. I used lots of overlaps on UV map to make 3d model as optimized as possible. The model has two meshes: kettle and untextured water wich can be removed. Textures: Diffuse map, Normal map, AO map. Resolution: 2048x2048 Polygon count: 1800