Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4d, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This exquisitely detailed deer head door handle is perfect for adding a touch of elegance to any virtual interior design or architectural visualization. Its bronze texture captures the natural grace of the deer, making it an excellent choice for scenes needing a sophisticated touch or a focus on animal themes.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size.
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