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2023-10-16 06:19:52 UTCsisselberger7
can you make some wall safes?
This is an old iron safe that I created for a UE4 scene that I'm working on currently using a PBR metalness workflow. Tested and works in engine. Unique UV unwrap. The model isn't currently rigged to open, but the door was modeled and unwrapped in a way that would allow it you be quickly adjusted to suit your needs! I may even update this in the future!
Modeled in Blender, textured in Substance Painter, previews rendered in Eevee.
--Technical--Tris: 4669Verts: 2455
--Included Texture Maps-- 2048x2048:Base ColorRoughnessNormalHeightMetallicORM (OcclusionRoughnessMetallic)
Feel free to message me with any questions.