METAL LOCKER

METAL LOCKER Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

3D Model of METAL LOCKER

  • Files in Winrar Archives.( rar)
  • Native format is Autodesk Maya
  • The model is Groupped

.:::Formats:::.

  • .obj / Multiformat Located in Scene in XYZ=0,0,0
  • .fbx / Autodesk Fbx200611 / Located in Scene inXYZ=0,0,0
  • .mb / Maya 2008 & 2019 / Located in Scene in XYZ=0,0,0
  • .max /3ds max 2016 Located in Scene in XYZ=0,0,0
  • .Blend / blender 2,79b / Located in Scene in XYZ=0,0,0

Tested in several programs

.:: TEXTURES::.

PBR: *X1 - 4096 X 4096 / .jpg

  • -BaseColor
  • -Height
  • -Metallic
  • -Normal
  • -Roughness
  • -Specular

EXTRA: 6 TYPES OF COLOR TEXTURES

1** Material**

Hope enjoy!!!

Remember visit my profile for more 3d models and textures

Thanks for watching!!

Item rating
0 0
METAL LOCKER
$3.00
 
Royalty Free License 
METAL LOCKER
$3.00
 
Royalty Free License 
Response 61% in 3.7h
3D Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
View all Designer's Models

3D Model formats

Format limitations
Native
  • Autodesk Maya 2008 (.ma, .mb)287 KBVersion: 2008 Renderer: Default
Exchange
  • Blender 2.79b (.blend)191 KBVersion: 2.79bRenderer: Default default
  • Autodesk FBX fbx200611 (.fbx)126 KB
  • Textures .jpg23 MBVersion: .jpgVersion: EXTRA TEXTURES
  • OBJ Multiformat (.obj, .mtl)137 KB
  • Autodesk 3ds Max 2016 (.max)223 KBVersion: 2016Renderer: Default (Scanline)

3D Model details

  • Publish date2021-04-26
  • Model ID#3006160
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 3,758
  • Vertices 3,673
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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