In the fbx file, a pillow and a mesh carpet, in the max 2012 hair and fur.
The model is made for smoothing Enable turbosmooth, in fbx add turbosmooth
Clean and optimized topology All objects have UV maps with customized textures The model does not use additional plugins (only Corona Render and Vray)
There are no cameras and light sources in the scene
Polygonal model, correctly scaled for an accurate representation of the original object.
Available Formats: 3ds Max 2012, Corona, Vray, Fbx, obj
Texture paths are stripped
Textures have unique names