Model possible to animate in the engine
Model content:
- Blender project with ready materialArchive - magic-chest-UE4-fbx.rar - magic-chest.fbx, magic-chest-open-variant.fbx
Folder(individual parts) - magic-chest-key.fbx, magic-chest-lock.fbx, magic-chest-part.fbx, magic-chest-pivot-1.fbx, magic-chest-pivot-2.fbx, magic-chest-pivot-3.fbx
Archive - magic-chest-UE4-texture.rar (8bit) - 2 Folder:
1 - (nature-wood) - 3 color.png, 3 emissive.png, Normal.png, RGB-Roughness-metall-AO.psd, - Example of naming: (1-magic-chest-emissive-2)
2 - (paint-wood) - 5 color.png, Normal.png, RGB-Roughness-metall-AO.psd, - Example of naming: (2-magic-chest-Normal)Archive - magic-chest-Unity-fbx.rar - The same as in the example above, is characterized by properties characteristic of this format.
Archive - magic-chest-Unity-texture.rar (TGA8bit) - 2 Folder:
1 - (nature-wood) - 3 Albedo, AO, Normal, 3 Emissive, SpecularSmoothness - Example of naming: (1-magic-chest-Albedo-3)
2 - (paint-wood) - 5 Albedo, AO, Normal, SpecularSmoothness - Example of naming: (2-magic-chest-Normal)Archive - magic-chest-All-texture.rar(PNG8bit) - 2 Folder:1 - (nature-wood) - 3 Diffuse, 3 Color, AO, 3 emissive, Glossiness, Specular, Roughness, Metallic, Normal - Example of naming: (1-magic-chest-Color-Gold)
2 - (paint-wood) - 5 Diffuse, 5 Color, AO, Glossiness, Specular, Roughness, Metallic, Normal - Example of naming: (2-magic-chest-Color-3)Archive - magic-chest-obj.rar - add mtlArchive - magic-chest-3ds.rarFile - magic-chest-max-2013.maxrender - Marmoset Toolbag 3