Low poly game ready model with PBR textures, optimised for Unreal Engine 4 with Metallic Roughness textures. Real world scale historically accurate model.
Texture maps included (2048 x 2048): Base Colour/ Albedo/ Diffuse Normal (DirectX Format) ORM Packed Texture [ Red channel - Ambient Occlusion, Green channel - Roughness, Blue channel - Metallic]
Wessex Archaeology 3D models are historically accurate - based on real world artefacts with input from historical and archaeological experts.