Intended for game/realtime/background use. Model was not intended for subdivision.
The light rig/HDRI is not included with the scene file and will not render like the preview images. All images were taken in Marmoset Toolbag 3.
Model is built to real-world scale. Units used: centimeters
Polys: 4146 Tris: 7944 Verts: 4113
2 materials, one for lamp and second for glass.
Textures pbr contains 5 color variation : 4096x4096 (Albedo, Normal, MGAO (metalness, gloss, AO)
Textures vray contains blue color : 4096x4096 (Diffuse, Normal, Glossines, ior, Reflection and alpha for glass mats.)