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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
Compact desk lamp with flexible arm.
MODEL
Lamp consists of 19 polygonal and 3 helper objects. Main objects are modelled as subdivisional and have turbosmooth modifier applied. Smaller objects are modelled as non-subdivisional.
Main objects are unwrapped with non overlapping UV coordinates. Smaller objects has simple uvmapping applied or no UV coordinates at all.
Model is made of quads and triangles. No N-gons were used. Quads - 90%, triangles - 10%.
MATERIALS
Materials are prepared for Corona, Vray and Scanline renderers.
Scanline scene has only basic materials and will NOT render the same as in preview images.
FBX file has simplified materials and may require significant rework after import.
OBJ file has very basic materials or no materials at all.
TEXTURES
Model has 2 textures for decals.
Texture resolution is raging from 512 x 512 to 2048 x 2048.
Textures are saved in losseless PNG format.
Textures are collected in one archive and are delivered in separate file.
SCENE
Model is scaled to proper real world dimensions. Scene units are in cm.
All objects, materials and textures are properly and uniquely named.
All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
RIG
Lamp arm is rigged with bend modifier. Electric cord is left as spline object to let it easily adjust to scene needs. Look at embeded youtube video to see brief example of rig at work.
FILE FORMATS
3ds Max - Corona
3ds Max - Vray
3ds Max - Scanline
FBX
OBJ
GLTF
GLB
USDZ
GENERAL
Modeled in 3ds max.
Preview images are rendered with Corona renderer and Marmoset Toolbag.
Images are straight from rendering apps. No post processing were applied.
Render scenes are not included.
***
Please contact me if you have questions or need assistance with the models.
Yup the model looks very good and detailed and the wireframe shows a pretty decent mesh, so I don't think the model is overpriced at all.
jackfurneri1984
jackfurneri19842017-03-10 23:09:21 UTC
Hi Limonadinis,
Your lamp is really good and the quality too.
Ignore that troll.
LemonadeCG
LemonadeCG2017-03-11 09:33:59 UTC
Thanks, i think i'll take your advice :]
jackfurneri1984
jackfurneri19842017-03-11 09:36:20 UTC
you are welcome :)
teressio92
teressio922017-03-10 17:06:19 UTC
I'm not trolling. it's just my opinion that your work is a common lamp.. nothing special.
The lamp that I linked is much better and you can have 2 of them rather than 1.
LemonadeCG
LemonadeCG2017-03-10 18:02:33 UTC
On one thing i agree with you, this is indeed a common lamp and nothing special. Yet despite that fact, there was no such model in CGT database, at least at comparable quality level.
The rest of your statmements looks completely invalid to me. If one looks for model of desk lamp with flexible arm, then hardly he will choose completely different looking bed lamp, even if you think that it is 2 models in one, to which i don't agree. And if you with high confidence can compare two models, when one of them has no wireframe at all, is rendered from one vantage point and has almost no description, then boy, you're really trolling.