S
2020-05-27 16:54:44 UTCsolyfarzane
nice work
Real world scale (centimeters).
Rigged with constrains, bones, skin and Spline IK Control.
Unwraped UVs, 2 texture sets:
Set 1: 4096*4096
Set 2: 2048*2048
Contains Vray and PBR (Metal/Roughness and Specular/Glossiness) maps:
Vray: Diffuse, Reflection, Glossiness, Normal, Fresnel IOR
PBR spec/gloss: Diffuse, Specular, Glossiness, Normal
PBR metal/rough: Diffuse, Metalness, Roughness, Normal
Scene and render setup is not included.
.max file contains rigged model with Vray materials applied
.fbx files are geometry with vray materials applied
.obj files are with geometry only