
-The Soviet lamp is ideal for any interior, and most importantly, this lamp is the founder of any games
-Real-Time, Soviet table Lamp.
-This Model respects real-world Scale
-Normal maps were baked from a high poly model in Substance Painter.
-Includes the following 3d file types:
-Blend 2.91 FIle, OBj, FBX and 3Ds The textures are located in the .zip file
-PBR Textures 2048x2048: Normal Map 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalic
-UE4 Textures: Game ready with PBR Optimized Textures For UE4. 2048x2048: Base Color 2048x2048: Normal Map 2048x2048: ARM (AO: Red Channel Roughness: Green Channel Metalic: Blue Channel)
-Vray Textures: 2048x2048: Diffuse 2048x2048:Glossines 2048x2048: Height 2048x2048: IOR 2048x2048: Normal 2048x2048: Reflection
Polygons:20.234 Vertices:19543 Game Ready!