Modern Led version of a hurricane lamp.
-Blender file:Base mesh with subdivision surface modifier and procedural textures. The lamp contains 15 parts.
Obj file:Subdiv mesh (lev1) and baked 8K texturesThe Obj file is subdivided (lev 1) as shown in the wire picture lev1, but it can be subdivided more. The renders show the native file with procedural textures.
All the objects of the model are named
All the materials are named
Textures: 8K textures (Diff, rough and normal)
Real-world scale (Centimeters)