Model
This is a model of a industrial spotlight. It was created in blender and textured in substance painter.
The model has its real world size.
This model has two types. (as shown in previews)
Each model types have their own fbx and obj
The previews are rendered in cycles.
Textures
This model contains three different sizes of textures. ( 1k, 2k, 4k with 8bit per channel )
Basecolor, Roughness, Normal, Height, Ao, opacity, Matellic maps are included.
The Extra folder contains three textures ( 4k ) that i used to render the first preview. ( HDRI, floor texture and wall texture )
I didn't include any emission material for this model. If you want to glow the light, add any emission material inside the lamp.
Formats
Fbx ( two types)
Obj (two types)
Blender (two types)