French house Holophane Pendant

French house Holophane Pendant Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

the Holophane pendant lights from Frenche house are part of our prismatic lighting range including wall sconces and pendant lights. They feature a prismatic ridged glass shade hanging from a chain and are available in three shade sizes. Prismatic lamps give excellent light.

*Technical description: *

the lampshade is modeled in editable high poly then I did a baking for the normal map placed on the bump map to make the model more malleable on 3d scene and faster to render. note that the vray normal map consists of two textures one with the streaks of the lamp like normal map and the bump map with the scratches and imperfections on the glass which you can uncheck if you want newer glass.

Item rating
0 0
French house Holophane Pendant
$12.00
 
Royalty Free License 
French house Holophane Pendant
$12.00
 
Royalty Free License 
Response 77% in 1.8h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Texturing
Shaders
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (2 files)6.04 MBVersion: 2016Renderer: V-Ray 5Version: 2016Renderer: Corona 3
Exchange
  • Autodesk 3ds Max (.max) (2 files)6.04 MBVersion: 2016Renderer: V-Ray 5Version: 2016Renderer: Corona 3
  • Autodesk FBX (.fbx) (2 files)5.44 MBVersion: 2013Version: 2013
  • Textures 6.72 MB
  • Blender 3.4 (.blend)3.06 MBVersion: 3.4Renderer: Cycles

3D Model details

  • Publish date2023-03-03
  • Model ID#4336026
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 56,631
  • Vertices 49,514
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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