3D Model of a Floor Lamp Created in 3ds Max 2012 and Vray 2.30.01. Model is real world scale and located in coordinate start. Lighting and render setup not included. All Vray materials have the default reflection and refraction subdivisions of 8. Model is subdividable, only quads used. .max version has uncollapsed TurboSmooth modifiers .fbx and .obj contain base mesh only