
Objects: Desk Lamp with Bulb, three customizable two-sided shaders for Unity
Dimensions (without Helpers in 3ds Max; do not use drag&drop, use import function for best match):
a) 41,82 cm х 14,20 cm х 16,28 cm
b) 34,68 cm x 14,20 cm x 26,88 cm (bend version)
Model Type: Low-poly / Mid-poly
Verts / Tris: 6915 / 13788
Topology: Triangular Polys & Quad Polys
Textures for Metallic-Roughness PBR model: 12 .jpg files x 2048 px (metal, plastic, glass); 6.png files x 512 px (tungsten filament; includes one alpha map, one transparency map)
Path mode: Relative (all files are in the same folder: ./)
Plugins: No
Details:
Desk Lamp:
Verts / Tris: 6252 / 12508
Used textures: Albedo, Metalness, Roughness, Normals (metal black, metal gray, plastic)
Price: $9
Bulb:
Dimensions: 4,51 cm x 4,51 cm x 8,47 cm
Verts / Tris: 663 / 1280
Used textures: Albedo, Metalness, Roughness, Normals, Emission, Alpha / Transparency (metal pure, metal black, glass, plastic, tungsten filament)
Price: $5
Customizable two-sided shaders for Metallic-Roughness PBR model:
a) two-sided blending shader (properties: Color & Albedo Map; Alpa Map; Metallic Map & Metallic Amount Range; Roughness Map & Roughness Amount Range; Emission Map & Emission Color & Emission Multiplier; Normal Map)
b) two-sided cutout shader (properties: Color & Albedo Map; Alpa Map & Alpha Cutout Range; Metallic Map & Metallic Amount Range; Roughness Map & Roughness Amount Range; Emission Map & Emission Color & Emission Multiplier; Normal Map)
c) two-sided opaque shader (properties: Color & Albedo Map; Metallic Map & Metallic Amount Range; Roughness Map & Roughness Amount Range; Emission Map & Emission Color & Emission Multiplier; Normal Map)
Price: $0 (purchase bonus)
Exported files were checked in Blender, Unity, 3ds Max
If necessary, after purchasing the model I can provide a .max file (2017) with configured Physical Materials for free
After downloading, unzip all the files in to the folder with your project and then start importing
Recommendations for importing files to 3ds Max:
Structure of Unity Package:
./Effects/Lamp Flare.flare (flare effect for tungsten filament)
./Materials/[filename].mat (6 materials files)
./Prefabs/Desk Lamp Bend.prefab (Unity settings for desk lamp model)
./Shaders/2Sided Blend MR PBR.shader (customizable two-sided blending shader for Metallic-Roughness PBR)
./Shaders/2Sided Cutout MR PBR.shader (customizable two-sided cutout shader for Metallic-Roughness PBR)
./Shaders/2Sided Opaque MR PBR.shader (customizable two-sided opaque shader for Metallic-Roughness PBR)
./Textures/[filename].jpg (12 files)
./Textures/[filename].png (5 files for tungsten filament, includes alpha map, without transparency map)
./Desk Lamp Bend for Unity.fbx
Contents of .zip files:
Desk Lamp.blend
Desk Lamp.fbx
Desk Lamp Bend.FBX
Desk Lamp for 3ds Max.fbx
Desk Lamp Bend for 3ds Max.fbx
Desk Lamp Bend for Unity.fbx
Desk Lamp.stl
Desk Lamp Bend.stl
Desk Lamp for 3ds Max.stl
Desk Lamp Bend for 3ds Max.stl
Desk Lamp.unitypackage
12 .jpg files and 6 .png files