--General--
3D model of a Desk Lamp. Native format: Blender
--Geometry--
Everything is packed into an empty this will make it easier for you to animate it. The model is made out of polygon. In Blender I have turned on the subdevision-surface modifier, which can easily be turned off to get less polys.
--Rendering--
The model comes with no ligtening set up. No 3rd party plugin needed Ready to render. Rendering for the preview prictures was done with the Cycles Render Engine (Nodes in the Blend File included).
--Scale--
This scene is modeled in real world scale. As I said, you can reduce the number of faces easyily by just turning off the sub-division-surface-modifier.
If you got any questions on this model just pm us, we will reply as soon as possible.
Created by Nele Woelk and Norman Jauchen