There are two *.max files: one contains only model, another model and set up studio The model is placed at the origin All transformations are reset All objects and materials are named and linked All objects have TurboSmooth modifier in stack so you can use this model for closeups Subdivision 0: 19786 polygons (export to other formats) Subdivision 1: 157760 polygons (render) Rendered with V-Ray Renderer File system units: centimeters Size: 50cm x 55cm x 54cm Saved as '3ds max 2014' created by Alexander Nozdrenkov (aka Brutal)