The lamp features four separate animated components: the right leg, left leg, body, and head. I have placed bones in each leg and the head to enable animation, while the stationary body does not have any bones.
To create a warm and cosy atmosphere, I have rendered the lamp using Blender's cycles renderer. The lamp shade is customizable, allowing you to change its colour to suit your preference.
To ensure efficient export to game engines, I have made the model low poly and used only Blender's built-in materials for shading. This helps to reduce the number of textures that need to be imported, improving performance in real-time applications such as video games.
In addition to its functionalities, I have also paid attention to the aesthetic of the lamp. The low poly design gives the model a modern and sleek look, while the warm lighting adds a touch of comfort and relaxation. The customizable lamp shade allows the user to personalize the lamp to match their own style and decor. Overall, I believe that this lamp would make a great addition to any home or office space, providing both practical lighting and a touch of whimsy and character.