Hi everyone!
This is a minimalistic collection of glases, also all the models are low poly.
There are not need for external textures, all the materials are made from the program node system.
On the node system, you can change the color property from the 'glass' material if you want to give some specific tones to the model, and as you can see, the material gives diferent refraction patterns depending on the light it is exposed to.
Enyoy the models and I hope you can create a lot of stuf with it!