balou
Model made in Blender, ready for unreal engine.
TrophyCabinet: Verts 360, Edges 536, Tris 678, Two Materials
Trophys: Verts 1180, Edges 2248, Tris 2224, One Material
Textures made in Substance Painter. Exported in .tga:
Resolution:
TrophyCabinet 4k
TrophyCabinteGlass 2k
Trophys 1k
.............................BaseColor (Alpha Opacity)
.............................OcclusionRoughnessMetallic (RGB)
............................Normal (DirectX)
I ask for constructive feedbacks that help me in personal development. Thank you.