Model made in Blender, ready for unreal engine.
Door: Verts 192, Edges 318, Tris 288, Two Materials
Window: Verts 571, Edges 982, Tris 854, Two Materials
Lamp: Verts 209, Edges 360, Tris 358, One Material
Textures made in Substance Painter. Exported in .tga:
Texture 4k:
Door and Window.
Texture 512x512:
Lamp.
.............................BaseColor (Alpha Opacity)
.............................OcclusionRoughnessMetallic (RGB)
............................Normal (DirectX)
I ask for constructive feedbacks that help me in personal development. Thank you.