Hexagon poker table with 6 chairs, playing cards and chips 3D model. Model created with 3ds Max 2018 (compatible 2015) and rendered with V-Ray 3.60.03. Converted to FBX, OBJ, 3DS, DAE, Udatasmith for Unreal Engine 4 and also DUF Scene Asset for Daz3D. Package contains an environment HDR image, 14 different fabric texture maps for table, 2 different playing card back texture maps and all 52 playing cards texture maps. Other materials are created for VRay.
All parts are linked to eachother. You can move or rotate whole model by moving or rotating the root dummy object (HoldEmSet). And each object (table, chairs, cards, chips etc.) also has separate dummies for itself. See hierarcy image in preview images.
The model is (DAE file) checked in Daz3D (see preview images rendered with IRay in Daz3D) and saved as a Scene Asset. It's also checked in Unreal Engine 4 (Udatasmith).
Playing cards have 2 different shapes for players (closed and semi-open). See preview images. You can easily change the texture and use them in your game or render scene. Just hide/unhide open or closed one. They also have a 15 frame morph animation in 3ds Max file.
Poker chips have 2 different shapes (circle 5, 10, 25, 50, 100 and rectangle 250, 500, 1000, 2500, 5000) with raised polygon numbers.
Dimensions :
Hexagon Table : X : 160,95 cm (63,36) - Y : 139,56 cm (54,94) - Z : 80,25 cm (31,59")
Chair (w/ back) : X : 40,95 cm (16,12) - Y : 40,55 cm (15,96) - Z : 82,50 cm (32,48")
Chair (w/o back) : X : 40 cm (15,74) - Y : 40 cm (15,74) - Z : 50 cm (19,68")
Single Playing Card : X : 8,90 cm (3,50) - Y : 5,93 cm (2,33) - Z : 0,025 cm (0,01")
Circle Chip : X : 5 cm (1,96) - Y : 5 cm (1,96) - Z : 0,3 cm (0,11")
Rectangle Chip : X : 8 cm (3,14) - Y : 5 cm (1,96) - Z : 0,3 cm (0,11")
Good luck with your works and have fun with your games. Peace!