benoit3d
I like historical models. Very good job.
3DM -> NURBS and meshes.OBJ -> polygonal meshes
Make sure textures and model are in the same folder.
Meshes density
A -> 2846 quads 14599 trianglesB -> 1469 quads 22356 trianglesC -> 2830 quads 8950 trianglesD -> 1556 quads 21678 trianglesE -> 1470 quads 12760 trianglesF -> 4267 quads 29882 trianglesG -> 5843 quads 38807 trianglesH -> 1893 quads 3252 triangles