DESCRIPTION

Church Asset Collection that was created using Blender. This is the third version of my church collection which now includes models that use better topology, better materials, and better textures than in my previous collections. It includes classic versions of some of the more popular models along with some new variations of its original models. All models included in this collection were made using the metalness workflow and use PBR textures.

You can see an example of what the blend files would look like in the blend file image in the gallery.

Features:

  • Objects use the metalness workflow and PBR textures in PNG format
  • Collection includes 16 models, varying from classic, to improved original, to brand new
  • Each object has been manually unwrapped to match their PBR textures
  • Models can be scaled, moved, or separated, to fit ones needs
  • Blend files are included for each model in the set with pre-applied textures
  • Separate blend files are included single models for easy customization and viewability
  • Blend files are set up to render with all appropriate settings right out of the box
  • Blend files have objects and cameras grouped accordingly and easy to follow
  • Models have been exported in 3 file formats (FBX, OBJ, DAE/Collada)
  • Models have been exported as separate files as well as a set
  • All files have been zipped into one archive with an easy to follow hierarchy
  • Images in the model gallery were rendered using the cycles engine

Included Textures:

  • AO, Diffuse, Roughness, Gloss, Metallic, Normal
  • UVLayout

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Church Furniture Asset Collection Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 272 MB
Renderer: Cycles | 2.81 | 2.81
Exchange formats
OBJ
OBJ<br />File Size: 272 MB
FBX
Autodesk FBX<br />File Size: 272 MB
DAE
Collada<br />File Size: 272 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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84160 polygons
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/ 86699 vertices
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Unwrapped UVs
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