Model made in Blender, ready for unreal engine.
Alphabet: Verts 239, Edges 371, Tris 318, One Material
Blackboard: Verts 46, Edges 83, Tris 76, One Material
NoticeBoard: Verts 20, Edges 32, Tris 26, One Material
WorldMapOpen: Verts 111, Edges 193, Tris 190, One Material
WorldMapClose: Verts 111, Edges 193, Tris 190, One Material
Textures made in Substance Painter. Resolution 2K. Exported in .tga:
Same texture map for Blackboard and NoticeBoard. Same texture map for Alphabet and WordMap.
.............................BaseColor
.............................OcclusionRoughnessMetallic (RGB)
............................Normal (DirectX)
I ask for constructive feedbacks that help me in personal development. Thank you.