Clean topology rigged and animated swivel recliner chair. Since the model is originally prepared from Maya, rig is not working correctly in Blender. I imported Alembic Cache for Blender file.
Blender 3.3
Color changable armchair material with 1 leather normal and 1 wrinkle normal map (Using 2 normal maps with MixRGB Node)
Alembic Cache used for animation
Textures are embedded in the blend file
Maya
Rig and animations are editable
Same UV with Blender version
Textures.zip is containing same sources as Blender materials using.