This a high quality 3D wooden chair model that is detailed enough for realistic close up renders as well as optimized enough for direct import into any game engine with little to no effort while sustaining its realism and detail's integrity.
originally intended and designed for use in Blender, however, the model can be imported to and used in any 3D software, which supports at least one of the given formats.
The previews are rendered with Cycles rendering engine.
The wooden chair was textured using PBR metalness workflow, which is often used in photo realistic imagery production and next gen graphics for game engines.
Features: 1) High quality polygonal model, correctly scaled for an accurate representation of the original object. 2) Model is fully textured with all materials and textures applied. 3) Sub-division model with efficient topology flow that retains it's shape when subdivided 4) Object and material are logically named for easy scene management 5)No clean up necessary. just drop your models into the scene and start rendering. 6)Background scene, lightening, and material completely set up and included as seen in the preview images. 7) Units: meter (blender units)