Classic rocking chair. Subdivisional model with UV textures.
Cinema 4D file, Adobe Dimension and .glb have PBR shaders assigned.
-Lightwave file has subpatch active and model can be rendered as high level as needed in Layout, frozen with any number of subdivisions in modeller, etc. -Max file has a Turbo Smooth Modifier set to two iterations. -Maya file has a Smooth Mesh preview turned on.
Clean all quad mesh with 1468 quads.
Two OBJ files included, rocking_chair_subdiv.obj is a subdivisional control cage mesh and rocking_chair_polys.obj is high poly frozen mesh with 12972 quads. Both have UV coordinates.
UVs are partially overlapping in order to preserve texture space and use the space more efficiently. UVs have minimum distortion. Please see the UV preview.
Diffuse texture (1x .png) is 2048x2048 size. Only one texture and one UV channel.