A model of Walter Knoll Lox chair. Since the chair was modeled over a model downloaded from Walter Knoll web-site (the one from the web-site had quite bad topology), it's shape and proportions are very close to the original chair. There are three chairs in the scene. They have different leg-poles and different versions of back: with leather back or without it. You can easily combine every variant you need by switching parts. Modifiers' stacks aren't crashed. Low-poly topology is avaliable in all objects.
Polygon count: (from left to right according to the scene) Chair #1 - 82 480 polygons 42 122 vertices Chair #2 - 91 608 polygons 46 359 vertices Chair #3 - 91 608 polygons 46 359 vertices Total number of polygons: 265 696 Total number of vertices: 135 282
I used BerconMaps in shaders, so you need either download it from ylilammi web-site or take it from archive file Assets_standalone_from_scene.rar (for versions of 3dsmax 2013-2017) and put BerconMaps_201..._64.dlt into plugins folder of your 3ds max. Best regards!