Spine Chair by Andre Dubreuil
Modelled to real-world scale (mm.) Dimensions (XxYxZ): 654mm. x 934mm. x 837mm.
This model is made for smoothing. It contains 14226 polygons (14070 quads + 156 tris) and 14071 vertices without subdivision. The model in the previews is smoothed with TurboSmooth (2 it.) Uncollapsed TurboSmooth Modifire is in the stack. The mesh has no NGons, no Poles, no Overlapping vertices, no Overlapping Faces.
Model is at the origin, and its Pivot is at the lowest point of the model. All objects, textures and materials have their own names. The native scene file (3dsMax) includes a render scene with a camera, backdrop, and lights. All objects are on the appropriate separate layer.
Previews are rendered with 3Ds Max and Corona Renderer. Render setup has some Tone Mapping adjustments. No post production. The scene should render exactly like the first presentation image upon opening. This model contains Corona Physical Materials only (Roughness & Metallic Workflow).
Total count of texture files: 5 All textures are baked. Texture resolution is 4096x4096. Textures are in PNG format.
For any questions about this product, feel free to email me.