High quality prop made for game engine use. Suitable for realtime rendering, VR and AR
Soviet Chair Var.1 Dark - Clean and Dirty, 4 variants of looks
Made with Blender 2.93, textured in Substance Painter Rendered with Marmoset Toolbag 4 with raytracing enabled. Padding is single object parented to the chair. UV mapped for most optimal use of UV space. Metric units. Textures 2K textures in 4 different formats - Unity5, Unity HDRP, UnrealEngine4, PBR Metal Roughness
LODs
LOD0: Tris: 3,238
LOD1: Tris: 1,764
LOD2 Tris: 714
LOD3: Tris: 314
Collision Tris: 200
2K TGA Textures in 4 presets: PBR Metallic Roughness, Unity5 Stadard Shader, Unity HDRP, UE4/5
You can find LODs and collision in separate archives in fbx. and obj. format.
Attention Please note that blend., fbx., obj. files contains only clear mesh model without textures. Textures are stored in a separate ZIP archives and have to be manually applied.