This is a high quality, game ready poker chair model that can be used in any realtime renderer that supports the physically based rendering pipeline aka PBR, using the metallic workflow. (If you are unsure what this means, texturing of this model is probably not compatible with your target renderer. Traditional specular/gloss maps are not included!)
Available formats: .OBJ, .FBX, .3DS, .DAE
UV: Single material layout, UV1 contains non-overlapping, optimized lightmap layout Texture maps: Base color, roughness, normal, ambient occlusion, metallic Format: Lossless .PNG (8bits/channel) Resolution: 2K (crisp clear from close-up, decrease as needed)
Should you have any questions in regards with any of my products, don't hesitate to contact me here!