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-Textures
-3DsMax 2013
-OBJ
-FBX
-3DS
-DAE
-STL
There is nothing collapsed. Everything is separated by a piece and renamed in a logical way. It does not have TurboSmooth.
The model is based on the original manufacturer specifications and technical data.
Modeled in 3ds Max 2016, rendered using V-Ray 3.2
Model, textures and materials have unique logical names.
The V-ray materials are set up with gamma 2.2, shaders and textures are included.
Correctly scale of the original objects, object at 0.0.0.
Opening without errors.
FBX + OBJ + 3DS + DAE + STL formats are included in the archive.
If there is a problem with the model when using it, please let me know in the comments through a private message. I will gladly help you find a solution!