Industrial style chair for indoor use. Designed for games and architectural visualization. Includes special PBR-maps for Unity 5 (metallic workflow) and Unreal Engine 4, and for other engines that support metallic/roughness PBR-workflow. Also includes additional maps for non-realtime renderers such as Vray, Arnold, Corona, Redshift, Shade 3D. All textures and additional maps have a resolution of 2048 x 2048.