interior212
Beautiful design!
Eichholtz Bar Stool Parisian
Total in scene:
Stool:
Modeling - Blender.
Mesh - Quads, Strip path textures.
In archives: materials (.mat), textures, FBX, OBJ, scenes 3D Max 2018 and 2015
In scene: object groups. (MeshSmooth - set to smooth mesh during render).
P.S. Stitch on the fabric looks best when smoothing the chair, the stitching itself is detailed and small enough to look normal at long and medium angles even without additional smoothing.
P.P.S Last wire render with MeshSmooth.
Discount possible