this time i make this wooden chair for the market.i join all singel objects into one object. the object was modelt in blender and were rendered in cycles.the leather texture was 1.5k and the woodtexture has a resolution of 4.5k.the whole object was uv mapped.for the color variations i use a color curve and an bright contrast node.i do this to get a brighter wood look.for questions leave a comment.