Height adjustable ( adjustable limit is applied )low poly 1542 faces
mid poly 6024 faces
high poly 20848 faces
Material used : mia_material_x , blinn4 color pairing choices (High Poly & Low Poly hidden in layer)
Wireframe screenshot shows the control for chair height adjustment.
Both FBX & OBJ convert using MAYA exportFBX - since do not support mia material X, replace by blinnOBJ convert note (error getting shader)