• Let me present to you high-quality hi-poly smoothable 3D model Artek 68 chair. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc.. Model is presented in three color versions of finish, white laminate, birch veneer and black linoleum. • All details of design are recreated most authentically.
• The well topology of the model allows using any smoothing modifiers. Parts of this model you need to smooth in subdivision level 1 or 2 for the best result.
• Polygon count of non-smooth model is – 7972, and with smooth level 2 - 125200.
• The model uses 5 materials (4 simple colored and 1 textured): 1 for metal, 3 for plastics and 1 material with 1 texture for wood. Body material has 1 color texture on diffuse and bump channel for more advanced realism. For the best Bump depth we set “Bump Multiplier” is 0.05 in Maya Software materials or V-Ray MTL materials for Maya. All textures and materials named correctly.
• The total of the main textures is 1. Resolution of all textures is 8192 pixels square aspect ratio in .jpg Also there is original texture file .PSD format in separate archive.
• The model was created in the Maya 2009 3D program.
• The model has correct dimensions in real-world scale in centimeters. Dimensions of real chair is W43cm x D48,5cm x H68cm/Hs44cm (W17” x D19” x H26,8”/Hs17,3” inches). All parts grouped and named correctly.
• Also, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.
• To use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max(2010 version).