A high quality, game ready, classy style corner cabinet model that can be used in any realtime renderer that supports the physically based rendering pipeline aka PBR, using the metallic workflow. (If you are unsure what this means, texturing of this model is probably not compatible with your target renderer. Traditional specular/gloss maps are not included!)
The cabinet has 3 shelves in it and is one merged mesh. It uses one material with all texture sets provided - additionally, it will require you to set up your own glass material in your target renderer. The material ID is assigned, you just need to configure the glass as per your needs.
Available formats: .OBJ, .FBX, .3DS, .DAE
Texture maps: Base color, roughness, normal, ambient occlusion, metallicFormat: Lossless .PNG (8bits/channel)Resolution: 2K (crisp clear from close-up, decrease as needed)
Should you have any questions in regards with any of my products, don't hesitate to contact me here!