An old vitrine with two drawers, modeled to real-world dimensions.
Obj- and Fbx -files have been pre-subdivided once so that you can get good looking results out of the box. Original unsubdivided mesh is contained in the Blend-file, and it has a vertex count of 7 994 and a triangle count of 15 796.
Contains two sets of 4K baked texture maps for the vitrine and doors/drawers separately, and they are quick and simple to set up. Maps included are for diffuse color, metalness, roughness, normals and transmission.