This is an interior low poly, game-ready bedside table created using Maya and textures with Substance Painter. This particular bedside table has been created based on modern furniture design. I have also included the high poly mesh (prefix: _high) that was used to bake normal maps. This mesh has been UV unwrapped and contains non-overlapping UVs.
This 3D model contains three different materials:
Available formats:.FBX.ASS.OBJ.MTL.STL
Texture (4096X4096) PBRThe texture files are zipped