A modern TV Stand modeled in blender, and textured in Substance painter. This model follows a PBR metallic roughness workflow, and looks good under any lighting conditions.
Includes: -.fbx -.3ds -.obj
This model was created in Blender/Substance Painter, and uses a metalic PBR workflow for its textures.
*Renders Created within Substance Painter using NVIDIA Iray.