This is a realistic looking 3d model of a bed vintage
You get PBR flattened textures for VRay Standard Material (VRayMtl)
4k textures png: difuse reflection glossines normal (openGL)
and PBR flattened textures for metalness workflow
4k textures png: basecolor roughness normal (direktX) metallic
UV Layout (0-1 space, non-overlapping) quads only, poles have max 5 edges
Materials, Objects and Textures have unique and meaningfull names. scale unite = cm