pendulumann
Classy looking clock.
Here is a model of an antique carriage clock that I modeled in Blender 3. I used PBR textures which I baked into Diffuse, Normal, Metal and Roughness texture maps make sure you set diffuse to transparent. It is fairly low poly, I have supplied two versions one is 4668 polys and the other is 2363. The model should be ok in either a game or scene project.