These are high-quality food sacks assets. All food sacks were intended to fit into historical scenes but can also look well-placed in environments of other eras. These models have realistic cloth movement and shape. A grain symbol is imprinted on the front of all the sacks.
The food sacks were created using Blender, Zbrush and marvellous designer. All were fully textured using Substance Painter and rendered using Blender’s cycles function. All textures including the cloth were created using Substance Alchemist and such are unique to 3DTudor.
These assets are also available separately please visit 3DTudor shop for more details.
Food Sack Open Features:
Food Sack Tied Features:
Food Sack Stacked Features:
Collection Contains:
1 X Food Sacks Low Poly FBX.File 1 X Food Sacks High Poly FBX.File 1 X Food Sacks OBJ.File 1 X Food Sacks MTL.File 3 X 4096 Albido Map 3 X 4096 Ambient Occlusion Map Png 3 X 4096 Normal Map Png 3 X 4096 Roughness Map Png 3 X 4096 Metallic Map Png 3 X 4096 Height Map Png 3 X Texture Zip File 3 X UE4 Textures pack 1 X Zbrush ZPR File 1 X Blender Static Asset Native File 1 X Maya File
The following are not included: Human model is used for scaling only Cameras or lighting in scenes Maya Material Renders of model Turntable animation Anything From Unreal Engine Except listed above
No third-party plug-ins are required to use the files
I am very passionate about this era and I think it shows through in this creation. Thanks for looking !